Engine: Unity.
Duration: 6 weeks, 50 %, completed in Oktober 2021.
Team: 5 programmers, 5 artists, 2 level designers.
Genre: Endless runner.
Inspiration: Crash Bandicoot: On the Run!
Various Mechanics
Obstacles, like pistons and box spawner with boxes that can go on the conveyor belt.
Player rotation.
Conveyor belt prefabs with speed options on them.
Implemented the artists animations and transitions for them.
Checkpoints